Elden Ring Case Study
Case study of Elden Ring, analyzing the UX/UI design principles and user experience research in video games.
(Client)
Elvtr
(Year)
2025
(Services)
Ux / Ui gaming

Analisis
Ux / Ui
This case study of Elden Ring examines the innovative UX/UI design principles and user experience research that create immersive environments and intuitive interfaces, enhancing player engagement.
My Roles & Responsibilities
Gain knowledge and implement UX/UI principles within a gaming environment.
Design and map out the player's journey.
Develop wireframes, a cohesive UI style guide, and detailed mockups.
Organize and execute a usability test, followed by thorough analysis.
Collect feedback, refine designs, and continuously improve.
Challenges
Short time span.
Limited time and resources for player testing.
Game designer not available for feedback on new iterations.
Limited knowledge of established game rules.
Design references were very vast and hard to pin down.
Visit complet project here





Elden Ring Case Study
Case study of Elden Ring, analyzing the UX/UI design principles and user experience research in video games.
(Client)
Elvtr
(Year)
2025
(Services)
Ux / Ui gaming

Analisis
Ux / Ui
This case study of Elden Ring examines the innovative UX/UI design principles and user experience research that create immersive environments and intuitive interfaces, enhancing player engagement.
My Roles & Responsibilities
Gain knowledge and implement UX/UI principles within a gaming environment.
Design and map out the player's journey.
Develop wireframes, a cohesive UI style guide, and detailed mockups.
Organize and execute a usability test, followed by thorough analysis.
Collect feedback, refine designs, and continuously improve.
Challenges
Short time span.
Limited time and resources for player testing.
Game designer not available for feedback on new iterations.
Limited knowledge of established game rules.
Design references were very vast and hard to pin down.
Visit complet project here





Elden Ring Case Study
Case study of Elden Ring, analyzing the UX/UI design principles and user experience research in video games.
(Client)
Elvtr
(Year)
2025
(Services)
Ux / Ui gaming

Analisis
Ux / Ui
This case study of Elden Ring examines the innovative UX/UI design principles and user experience research that create immersive environments and intuitive interfaces, enhancing player engagement.
My Roles & Responsibilities
Gain knowledge and implement UX/UI principles within a gaming environment.
Design and map out the player's journey.
Develop wireframes, a cohesive UI style guide, and detailed mockups.
Organize and execute a usability test, followed by thorough analysis.
Collect feedback, refine designs, and continuously improve.
Challenges
Short time span.
Limited time and resources for player testing.
Game designer not available for feedback on new iterations.
Limited knowledge of established game rules.
Design references were very vast and hard to pin down.
Visit complet project here




